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1. Sticky:[Mini-blog] The Next Steps in Structure Transition - in Upcoming Feature and Change Feedback Center [original thread]
Good changes! It looks like you guys have put a lot of thought into this, and it shows. Two questions: You mention that during the transition, some assets will be automatically to asset safety "as needed". Can you elaborate? And it's implied in ...
- by Ripard Teg - at 2017.04.11 17:31:59
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2. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Assuming this is not an April Fool's Day joke, this is a terrible idea. The whole point to giving missile ships light missile bonuses in the first place is the fact that they were running dead last by race in terms of damage application in a scre...
- by Ripard Teg - at 2017.04.01 15:55:10
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3. [February] Insurance in Upwell Structures & more from Team Five ... - in Test Server Feedback [original thread]
Ryoko Zelin wrote: This corp insurance that was mentioned, I assume this is like a player funded auto-srp fund of sorts? Corp officers with the right roles can insure ships stored in corp hangars at offices in stations.
- by Ripard Teg - at 2017.01.18 17:04:00
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4. [February] Insurance in Upwell Structures & more from Team Five ... - in Test Server Feedback [original thread]
Very cool! Let me ask the obvious question: will supercarriers and titans be insurable when docked in a Keepstar?
- by Ripard Teg - at 2017.01.18 16:23:59
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5. Sticky:[December] Ending the deployment of new outposts and upgrades - in Upcoming Feature and Change Feedback Center [original thread]
CCP Lebowski wrote: I feel like I'm taking crazy pills here! I think the real question that is not being answered: "What is the rush?" Why is there a rush to remove the ability to anchor outposts when you don't have a replacement for some ...
- by Ripard Teg - at 2016.12.12 19:05:43
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6. How about a free character transfer month - in Player Features and Ideas Discussion [original thread]
Completely speculative suggestion incoming. I'm personally in this situation and I'm not sure how many others are. Upvote if so. With Alphas, a potential host of new players, and maybe a boatload of returning vets, I suspect for a lot of us, all ...
- by Ripard Teg - at 2016.10.14 06:24:55
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7. Sticky:Dev blog: Skill level complete - A new character sheet for EVE O... - in EVE Information Portal [original thread]
Is it just me, or is this character showing a +10 security status? (Near top left, just to the right of the clone home system.) Is CCP increasing the upper limit on security status?
- by Ripard Teg - at 2016.10.13 17:25:34
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8. Announcement:Player Account Clone States and Singularity - in Test Server Feedback [original thread]
CCP Claymore wrote: Salpun wrote: Looks good. Can we get new characters to start in the alpha state so character creation is as if a alpha is doing it and the new player experience is enabled correctly. Is this for the full client or just f...
- by Ripard Teg - at 2016.10.12 18:42:28
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9. Announcement:Player Account Clone States and Singularity - in Test Server Feedback [original thread]
Really nifty idea! How do we go about testing the new NPE? It'd be ideal if we could put in a "slash command" to kick off the new tutorial.
- by Ripard Teg - at 2016.10.12 15:48:01
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10. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Maybe I missed it, but can Rorqs carry mining frigs in their SMBs? Is this change included in November? If not, it should be. It'd also be nice if Rorqs could carry noobships and shuttles in their SMBs too (for the obvious reasons), but that'd ju...
- by Ripard Teg - at 2016.10.04 21:39:18
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11. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
Please increase the Scan Resolution on the Orca. Put it this way: can a high-sec Orca even lock one of the Catalysts ganking it before (a) the Orca dies, or (b) all of the Catalysts die? Can the same Orca lock and kill an untanked gank Talos befo...
- by Ripard Teg - at 2016.10.04 21:33:14
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12. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Glad to hear that suicide ganking is high up on your concerns list. Just to be clear, my particular concern in this area is veteran players using their Alpha clones to suicide gank true new players also using Alpha clones. You don't need good cha...
- by Ripard Teg - at 2016.09.02 15:24:02
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13. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Three things jump out at me instantly: 1) Unless you come up with ways to stop it, there's going to be a lively market in people who train Alpha clone accounts to their maximum states, then trade or sell those accounts to incoming new players. 2...
- by Ripard Teg - at 2016.08.31 14:59:14
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14. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Looks really good, with one extremely glaring exception. What was the justification for reducing Command Ships from three Links to two, other than forcing gangs to bring multiples? Or was this just a typo?
- by Ripard Teg - at 2016.08.29 16:19:56
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15. Citadel Module Hanger - in Player Features and Ideas Discussion [original thread]
Or you could take WIdotting to its logical conclusion and just move everyone to GoonWaffe.
- by Ripard Teg - at 2016.08.03 04:38:14
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16. Sticky:Dev Blog - Alliance Tournament XIV Is Coming! - in EVE Information Portal [original thread]
CCP Falcon wrote: We'll take a look at thanksgiving weekend on Monday, and will more than likely adjust to suit. Yay! Thank you! And yeah, rules would be awesome. Even an indication in the post when we can expect the rules (something more sp...
- by Ripard Teg - at 2016.06.24 22:07:46
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17. Sticky:Dev Blog - Alliance Tournament XIV Is Coming! - in EVE Information Portal [original thread]
Once again, CCP has scheduled a tournament final for U.S. Thanksgiving weekend. You did this before with NEO 1 in 2012. Remember how well that worked out for your viewership? Can we please not repeat that mistake? Siiiiiigh.
- by Ripard Teg - at 2016.06.24 21:53:58
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18. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
I'm glad you guys got the data you were looking for, and I'm even more glad that you saw the same thing that a lot of us predicted . I hope you guys will address the underlying causes here, rather than the symptoms. The underlying cause is that ...
- by Ripard Teg - at 2016.06.23 15:24:28
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19. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: Naglfar has an additional +60 CPU and +80,000 PG
XL Artillery power grid requirements have been reduced (T1: 162,500 > 125,000)[/list]
This looks like a reasonable place to start. Thank you for considering everyone...
- by Ripard Teg - at 2016.06.14 14:20:22
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20. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: Q: The Naglfar won't have enough Power Grid to fit 3 guns (especialy with Artillery!)! A: The changes to the Naglfar's model and number of turret hardpoints are already on Sisi and we didn't want to leave this without ...
- by Ripard Teg - at 2016.06.10 17:10:23
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